Dazed and Confused – Super Long Stagger
Dazed & Confused now increases the stagger time by a super long amount. I don’t know how long it actually is, but I timed it up to 2 minutes on a Hell Knight, got bored, and stopped there. So at least 2 minutes, which should be more than enough.
For the curious, Dazed & Confused has two values, staggerDurationMultiplier and staggerAdditionalMultiplier. By default these values range from around 2.5 to 4, varying by enemy types. I have boosted both these values to 100, but since I do not know the original stagger duration, I won’t know the actual stagger time these values result in. But even if we are very conservative and assume that enemies stagger for 1 second and that the multipliers are additive, that results in a stagger time of at least 200 seconds (1s x [100 + 100] = 200s), or 3 minutes and 20 seconds.