SUPER SHOTGUN REWOR
You can shoot twice with the super shotgun once you complete the mastery, consuming only 1 shell per blast. Additionally, you can change how the meat hook works and pull fodder demons to you.
Ever wondered what playing Roadhog in Doom would feel like?
CHANGES TO THE GAMEPLAY
This mod changes how the meat hook works. Fodder demons (except the gargoyle) now get pulled towards you when locking onto them. Works best on even ground, this is an early version of this mod, so sometimes zombies, etc. might get stuck on uneven terrain. The animation still doesn’t fit the action, your meat hook will be stuck in place where the demon originally was until it is released. Quick-switching to another weapon will get rid of this.
(I made this just for fun. It’s a little gimmick that’s funny to look at, it doesn’t make improvements to the combat)
When you finish the mastery challenge for the super shotgun, you will be able to shoot the gun twice before reloading, consuming only 1 shell per shot, all while dealing the same damage.
This mod was built to work with the EternalModInjector, you can find a link to download it for game version 3.1 as well as detailed instructions on http://www.doometernalmods.com/how-to-install-doom-eternal-mods/
Simply place the .zip in your Mods folder and run the injector.
DoubleBarrelRework_V1.05_MasteryOnly: doesn’t change the hook behaviour, only the mastery reward
DoubleBarrelRework_V1.05_FULL: changes both the hook behaviour and the mastery reward